
Special locations scattered across the procedurally generated forest
Within 99 Nights in the Forest, a Roblox survival horror experience, special locations represent critical areas distributed throughout the procedurally generated forest terrain. These sites—including Cultist Stronghold, Cultist Hunter Camp, Cave, Cultist Base, Armory, and Broken UFO—present distinctive challenges, resources, and narrative advancement possibilities. Each connects to the game's core goals: enduring 99 nights, saving four missing children, and revealing the forest's secrets.
Special Locations Overview
This table provides a quick overview of all special locations and their key characteristics.
| Location | Description |
|---|---|
| Armory | Chests in various structures, Pelt Trader visits, Workshop (Anvil Building) |
| Cultist Hunter Camp | Random, not explicitly marked on the map |
| Cultist Base | Random, not explicitly marked on the map |
| Broken UFO | Random, marked on map after Alien Event (Night 3) |
| Cultist Stronghold | Random, marked by diamond icon with exclamation mark |
🏰 Cultist Stronghold
The Cultist Stronghold represents a high-stakes, high-reward destination that arrived with the Stronghold Update on July 4, 2025. This multi-level, fortress-style construction houses aggressive cultists armed with axes, spears, and crossbows. It serves as a demanding dungeon designed for seasoned players pursuing valuable treasures, including Diamonds and exceptional items such as the Morning Star and Tactical Shotgun. The stronghold refreshes every 20 minutes, enabling multiple exploration attempts.

Cultist Stronghold
| Feature | Details |
|---|---|
| Location | Random, marked by diamond icon with exclamation mark |
| Enemies | 15–20 cultists (melee and crossbow) across three floors |
| Loot | Diamonds, Cultist Gems, Morning Star, Tactical Shotgun, rare chests |
| Reset Time | Every 20 minutes |
| Recommended Gear | Revolver with 35+ bullets, armor, bandages, rifles, axes |
Key Features
🗺️ Map Indicator
Marked by a diamond icon with a yellow exclamation mark.
🏗️ Structure
A large stone-brick building with a ramp, heavy wooden doors, and defensive sharpened sticks outside.
⚔️ Enemies
15–20 cultists across three floors, with melee and ranged variants.
💎 Rewards
Diamonds, Cultist Gems, rare chests, and high-tier gear.
Strategic Tips
🔥 Preparation
Upgrade your campfire to at least Level 4 to access the stronghold's location. Craft a map to locate the diamond icon.
⚔️ Combat
Prioritize crossbow cultists, as they deal significant damage from a distance. Use cover and divide enemy groups.
🤝 Teamwork
Team up with 1–2 allies to manage waves effectively. Place a teleporter at the entrance for quick access.
🏕️ Other Special Locations
⚔️ Armory
While no specific "Armory" location is explicitly documented, the term likely refers to areas or methods for obtaining weapons and armor in the game. Weapons (e.g., axes, revolvers, laser swords) and armor (e.g., Leather Body, Iron Body) are found in chests, traded with the Pelt Trader, or crafted at the Workshop (also called the Anvil Building).
📦 Chests
Various structures contain weapon chests
🏪 Pelt Trader
Trade pelts for exclusive gear
🔨 Workshop
Craft weapons at Anvil Building
🏹 Cultist Hunter Camp
The Cultist Hunter Camp is a lesser-documented location in the forest, likely serving as a base or outpost for cultists who worship the Deer Monster. While specific details are scarce, it's believed to be a smaller, less fortified area compared to the Cultist Stronghold, potentially containing cultist-related items or enemies.
📍 Location
Random, not explicitly marked on the map
⚔️ Threat Level
Lower than Cultist Stronghold
🎯 Purpose
Cultist outpost and base
🏛️ Cultist Base
The Cultist Base is a rare structure that can appear in the forest, serving as a hub for cultist activities. It consists of four smaller structures within a single area, guarded by approximately six cultists. This location offers opportunities for loot and combat, though it's less challenging than the Cultist Stronghold.
🏗️ Structure
Four smaller buildings in one area
👥 Guards
Approximately 6 cultists
💰 Rewards
Loot and combat opportunities
🛸 Broken UFO
Broken UFOs are structures introduced in the Alien Update, spawning after the Alien Event on Night 3. During this event, UFOs appear in the sky, and four crash across the map, with one leading to the Alien Mothership. These crashed UFOs are guarded by 1–4 aliens wielding Rayguns and contain alien technology and loot.
📅 Availability
After Alien Event (Night 3)
👽 Guards
1–4 aliens with Rayguns
🔬 Loot
Alien technology and equipment
Ready to Explore Special Locations?
Master the challenges of special locations to gain access to unique rewards and advance your survival journey through all 99 nights.
